Škofja Loka Escape Town Outdoor Game
4 Ratings
- Live Guide
- Instant Confirmation
- Private Tour
- E-Ticket
- 1.5 hr






Get to know medieval Škofja Loka in a fun way by taking part in the ‘Escape Town’ adventure. Secrets, traps and puzzles await! Dust-covered chests, magic rings and locked padlocks…will you successfully solve the secret of Margareta’s ring and escape from the town before the town doors close? Have a go! You have up to two hours. Welcome to a fun adventure for all the family. Suitable for families and groups of from 2 to 6 people.
Itinerary Details
Operated by: Escape town game
10 min:
game master’s welcome by the entrance
short introduction of Škofja Loka history
explanation of the game and technical details
signing the statement of non-disclosure information, traffic rules, and consent for using photos on Škofja Loka Escape Town social network channels
5 min:
game start (opening the chest where the props are locked)
inspecting the props
game master guides them to starting position and off they go
40-60 min:
walking from one point to another with a map and solving the puzzles (hints are included: game master can be called on the mobile phone, if additional help is needed)
the whole path in the old city centre is 500 m long (on the path is one staircase)
10 min:
debriefing at the end of the game (chatting about the user experience)
players return the props
game master’s welcome by the entrance
short introduction of Škofja Loka history
explanation of the game and technical details
signing the statement of non-disclosure information, traffic rules, and consent for using photos on Škofja Loka Escape Town social network channels
5 min:
game start (opening the chest where the props are locked)
inspecting the props
game master guides them to starting position and off they go
40-60 min:
walking from one point to another with a map and solving the puzzles (hints are included: game master can be called on the mobile phone, if additional help is needed)
the whole path in the old city centre is 500 m long (on the path is one staircase)
10 min:
debriefing at the end of the game (chatting about the user experience)
players return the props